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Lakshya Singh

Building immersive worlds with Unity & Extended Reality.

I create cross-platform XR, VR, AR, and game experiences focused on performance, interaction design, and polished user experience.

Illustrated portrait in a red robe against a pink-lit backdrop
Unity 6C#OpenXRMeta Quest SDKShaderLabSpatial ComputingReal-Time 3DURPUnity 6C#OpenXRMeta Quest SDKShaderLabSpatial ComputingReal-Time 3DURP
AR FoundationGameplay SystemsGraphics OptimizationHand TrackingPassthroughGLSL ShadersVuforia SDK3D MathAR FoundationGameplay SystemsGraphics OptimizationHand TrackingPassthroughGLSL ShadersVuforia SDK3D Math

About

A short introduction.

I'm Lakshya, a Computer Science undergraduate at SRM University-AP passionate about building immersive experiences with Extended Reality.

My work spans educational simulations, immersive games, mobile AR, browser-based AR, and Meta Quest experiences. I enjoy pairing intuitive interaction design with performant real-time 3D systems.

Beyond development, I mentor 15+ developers at Next Tech Lab, co-organized a nationwide game jam across 5+ universities, and volunteer with Intercollegiate XR's global network of 50+ university clubs. Along the way: XR Track Winner at HackSRM 7.0, 1st at ImmersiveX Ideathon, 3rd at 9Hacks with ScanSpace, and MongoDB Associate Developer certified.

Projects

Selected work.

ScanSpace
2026

ScanSpace

Mixed Reality object-scanning platform that reconstructs real-world objects into interaction-ready 3D meshes using stable-fast-3D.

UnityOpenXRMeta Quest SDKStable Fast 3DGLTFastShaderLab
VR Car Driving Simulator
2024

VR Car Driving Simulator

A full-scale driving simulator with one-to-one steering-wheel input, realistic vehicle control, and a rendering pipeline optimized for standalone VR.

UnityOpenXRMeta Quest SDKProBuilderShaderLabNew Input System
Treasure Hunt AR
2026

Treasure Hunt AR

A mobile world-scale AR game where players scan physical environments, discover virtual chests, and collect items by moving through space.

UnityC#AR FoundationGoogle ARCoreAndroid
WebAR Image Tracking
2025

WebAR Image Tracking

A browser-native image-tracking experience with custom GLSL shaders, designed for fast loading and stable real-time marker tracking.

WebXRMindARThree.jsGLSLHTML

Skills

Tools of the trade.

XR & Spatial

Meta Quest SDKOpenXRWebXRXR Interaction ToolkitAR FoundationGoogle ARCoreVuforia SDKMindARIWSDKPassthrough DevHand Tracking

Unity

Unity 6C#Gameplay SystemsPhysicsNew Input SystemProBuilderUI Systems

Graphics

URPShaderLabGLSLShader ProgrammingReal-Time RenderingDynamic LODDraw Call BatchingOcclusion Culling

Programming

CC++C#PythonJavaScriptHTMLCSSSQLThree.js

Tools

Unity EditorGit & GitHubBlenderOpenCVMongoDBRenderDocSideQuestQuest Dev HubADBVS Code

Experience

Where I've been.

  1. Jun 2026 — Present

    Software Engineer Intern

    Proto Corp Pvt. Ltd. — Visakhapatnam, India (Remote)

    • Develop Unity-based Mixed Reality features in C#, integrating Meta XR components, OpenXR interaction pipelines, and scene logic for immersive software projects.
    • Contribute to the development and maintenance of a web dashboard used to manage project data, monitor application workflows, and support team operations.
  2. Jun 2026 — Aug 2026

    Research Intern — MR & VR Game Development

    SRM University-AP — Amaravati, India (Remote)

    • Develop a Unity MR/VR game that teaches data structures through interactive 3D visualization, spatial manipulation, and gameplay-based learning.
    • Convert abstract computer science concepts into manipulable objects, progression mechanics, and learning interactions for clearer understanding.
  3. Oct 2024 — Present

    XR & Game Developer; Interim Board Member

    Next Tech Lab, SRM University-AP — Amaravati, India (On-Site)

    • Build AI-assisted XR and game prototypes in Unity, including image-to-3D MR pipelines, mobile AR games, VR simulations, and real-time interaction systems.
    • Apply spatial interaction, Human-Computer Interaction, and performance optimization practices across lab projects and internal demos.
    • Promoted to Interim Board Member in Jan 2026; mentor 15+ developers, lead technical sessions, and co-organized a nationwide game jam across 5+ universities.
  4. Dec 2025 — Present

    Club Volunteer

    Intercollegiate XR (ICXR) — Global XR Community (Remote)

    • Represent Next Tech Lab in a global network of 50+ university XR clubs worldwide and support cross-campus immersive technology initiatives.
  5. Aug 2024 — Aug 2028Education

    B.Tech in Computer Science and Engineering

    SRM University-AP — Amaravati, India

    • Maintaining a CGPA of 8.5/10.0 while contributing to academic research in immersive 3D visualization.
    • MongoDB Associate Developer certified (Apr 2026).

Contact

Let's build something.

I'm currently looking for XR Software Engineering opportunities where I can build impactful spatial computing products. If you have an interesting project or role, let's connect!

lakshya.singh2706@gmail.com

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